Well, I've spent a bit of the afternoon playing around on Maya 3D 6 and Generi looks like he may be just right. It's quite amazing what he is capable of doing, all possible movement (including some that humans can't do) and quite a range of facial expression - more importantly he comes complete with the ability to lip sync thanks to a range of lip movements. Just perfect!
All that remains now is trying to make him work. You see, the problem that I have discovered is that he's going to be difficult to control. From within Maya itself it's fairly easy to modify his pose an element at a time, with the intention of creating a frame by frame animation. However, I want my character to be live and autonomous. I am somehow going to have to embed the character I have into a program, and control him from that. Keeping him within the Maya "editing" space would just look too cluttered.
I may have to wait until I can speak to someone better at 3D animation before I do that. It just so happens that I have a module this coming term on Virtual Reality - hopefully this will lead to me to an expert in this field. It looks like my research will have to move onto the AI of the character.
Thursday, 13 September 2007
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