Monday 17 September 2007

We have a name!

I've been thinking, since I first started looking for characters to use in Maya, that this character is going to need a name. I couldn't really think of anything interesting, so I spoke with my fiancée who instantly insisted that the character should be a woman and that she should be called Imogen. Who am I to argue with that?

However, this does give me one slight problem. Generi, though not entirely sexually defined (because he is a blue alien) does have a slightly more masculine look to him (thus I've been calling it a "him"). So I'm now going to have to search out another character which will work within version 6 of Maya 3D.

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